Voted feature queue
235 accepted features. Snapshot: .
How features enter the queue and what comes first
Preserve the 201 features accepted in the confirmed ballot. For newer projects, queue ideas with more Want votes than Maybe and Skip combined. Previously excluded ideas require a new acceptance decision.
Order: feasibility, estimated effort, Want votes, then the catalogue’s top-pick and value signals. Estimates describe the idea, not a delivery date. Shared dependencies and release checks can change which item starts next.
Each project has a GitHub tracking checklist. Check existing implementation before building; tests, release evidence and applicable live acceptance are required before marking an item delivered. Entries with implementation evidence remain awaiting acceptance.
Download the queue and vote snapshot as JSON · Queue policy and source
Implementation and acceptance order
| Order | Project | Feature | Want / Maybe / Skip | Feasibility / effort | Delivery status |
|---|---|---|---|---|---|
| 1 | XivPiano | Let the Boss Theme Play Pick duties where the game's own music matters, and XivPiano steps aside there: the radio pauses and the game's music comes back. | 2 / 0 / 0 | ready · hours | Implementation evidence; acceptance pending |
| 2 | XivPiano | What Was That Song? A list of the last twenty songs, with thumbs, bookmark and 'why this song?' still working on them after they have finished. | 2 / 0 / 0 | ready · hours | Implementation evidence; acceptance pending |
| 3 | XivArcade | Hush the Orchestrion While an arcade panel has the focus, FFXIV's music fades down so the chiptune is the only soundtrack, and it fades back when you look away. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 4 | XivDesktop | The Veil One chord, or GPose starting, hides private panels and blanks window titles in the palette, taskbar and notifications. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 5 | XivMcp | Pin This Spot as an Objective `/xivmcp quests here "Title"` records your zone, map coordinates, the current bell and weather as a new objective, and `export` writes the lot as a pack to share. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 6 | XivMcp | Pending Approvals Where You Already Look Open approval tickets show as a single tracked line under the Duty List, so a request filed while you were away is noticed without opening the plugin window. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 7 | XivPiano | Quieter While Someone Speaks Lower the radio while a dialogue box is open, and bring it back up when the talking is over, instead of only pausing for full cutscenes. | 2 / 0 / 0 | ready · hours | Implementation evidence; acceptance pending |
| 8 | XivPiano | Share What's Playing One button copies a line about the song, with its Pandora link, ready to paste into party, FC or linkshell chat. | 2 / 0 / 0 | ready · hours | Implementation evidence; acceptance pending |
| 9 | XivWayfinder | Places You Keep Save where you stand under a name and point back at it later: /wayfinder save forge, /wayfinder go forge. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 10 | Almanac | Quiet While You Pull Almanac hides its window in combat and duties, holds any reply that finishes meanwhile, and tells you with a toast once you are out. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 11 | Almanac | A Voice per Thread Give each thread its own system prompt, so the crafting thread stays terse and the lore thread can talk like a Sharlayan librarian. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 12 | XivArcade | Play Journal Hours and sessions per game, from the play history the helper already records, shown on each cover and in a weekly chat line. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 13 | XivDesktop | Press the Chord to Bind It Record a key chord by pressing it in Settings, and be told straight away if Wine never delivered it. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 14 | XivDesktop | The Chocobo Saddlebag Scratchpad A sway-style scratchpad: stow any panel out of sight with one chord and summon it back to your shoulder with another. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 15 | XivLantern | Glance at the Server Bar Hover the Lantern entry in the server info bar to see who is lit and their notes, without opening the window. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 16 | XivLantern | Check It Is Really Them Four short words derived from both of your node ids that you can read to each other in game or in voice to confirm the friend is who they say. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 17 | XivPiano | Browse Pandora's Genre Stations A list of Pandora's own genre stations by category, to start one with a click when you do not know what you want. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 18 | XivPiano | Other Plugins Hear the Song Change Tell other plugins the moment the song changes, so XivMcp, Ghostty or a Stream Deck setup can react without asking every second. | 2 / 0 / 0 | ready · hours | Implementation evidence; acceptance pending |
| 19 | XivWayfinder | The Glove Warns of a Turn With vnavmesh, the glove taps twice and leans into the next leg a few yalms before the path turns a corner. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 20 | XivWayfinder | A Colour for Every Source The bead takes a different colour for your own target, the map flag and the quest step, so you always know which one it is following. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 21 | Almanac | Reference Pages Save a question you ask often as a named page and run it with one command or macro line, so your daily checks are one keypress. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 22 | XivDesktop | Right-Click Actions from the .desktop File Show each app's own [Desktop Action] entries, such as a new private window or a compose message, as palette row actions. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 23 | XivDesktop | Apps on Your Hotbar, by Macro A palette action that copies a ready /desktop launch line for any app, so it can live in a user macro on your hotbar. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 24 | XivLantern | Friend Folders Sort friends into your own folders (static, FC, crafting pals) that collapse and show how many in each are lit. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 25 | XivLantern | Away When You Walk Off Opt in, and your lantern dims to away after a few minutes with no keyboard or mouse input, and lights again when you come back. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 26 | XivLantern | Status Presets Save a handful of status-and-note pairs and switch between them with one click or one short command. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 27 | XivMcp | Per-Client Call Meter The Status tab shows each connected client's calls per minute against the rate limit, and the long-missing rate-limit control lands under Advanced. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 28 | XivPiano | Explicit Content Filter Turn Pandora's explicit content filter on or off from XivPiano's settings, for streaming or a shared room. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 29 | XivPiano | Choose What Shuffle Mixes Tick which stations Shuffle draws from, the way Pandora's QuickMix lets you. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 30 | XivWayfinder | Arrival and Change Events Tell other plugins when a target is reached or changes, so Ghostty, XivMcp or a macro plugin can react without polling GetState. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 31 | Almanac | Export a Thread for a Bug Report Save a thread as Markdown with its tool calls, model and settings, after a review step that blanks out names and tokens. | 2 / 0 / 0 | ready · hours | Queued for implementation review |
| 32 | XivPiano | Make a Shared Station Your Own Turn a station someone shared with you into your own copy, so your thumbs teach it and you can edit its seeds. | 2 / 0 / 0 | ready · hours | Implementation evidence; acceptance pending |
| 33 | Ghostty | Stage Directions in the Byte Stream A private `ESC _ ffxiv;` escape lets your scripts and TUIs cue real lights, bell rings, poses and camera moves on the same frame as the text they print. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 34 | Ghostty | Aetheryte Network for SSH Your ~/.ssh/config becomes a teleport menu, and connecting casts a client-side teleport that lands a shell beside you. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 35 | Ghostty | Git Bisect, Heaven-on-High `git bisect` becomes a deep-dungeon descent, one floor per step, ending in a boss room where the first bad commit is waiting. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 36 | Ghostty | Commands Cast Like Spells Long-running commands get an FFXIV cast bar and casting pose, and the exit code plays out as a spell effect. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 37 | Ghostty | Clipboard Crystals Every OSC 52 copy buds off the panel as an aether crystal that orbits you, and a remote program can read your clipboard only while you hold one out. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 38 | Ghostty | Drive-In Cinema A cinema-sized curved panel on your island or house wall, lit by the game's sunset and rain, optionally broadcast read-only to opted-in friends. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 39 | Ghostty | Echo Replays Replay old terminal sessions as ghost holograms in the exact spot they happened, framed like the game's Echo visions. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 40 | Ghostty | Emoji Pyrotechnics Sparkle, party-popper and fire emoji printed by your tools burst out of their exact cell as particle effects that spill into the room. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 41 | Ghostty | Glyphfall Lines that scroll off a world panel fall out of it as real letters that splash in rain, drift in snow and pile up at your feet until you clear the screen. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 42 | Ghostty | /grep the World One scrollback search across every terminal you own, with hit counts floating over panels and 'next' flying the camera to the match. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 43 | Ghostty | Saucer Arcade Cabinets Real terminal games run in glowing arcade cabinets along your house wall or beside the Gold Saucer's own machines, with a high-score marquee only you can see. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 44 | Ghostty | Sit Down to Work Sit in any chair and your panels swing into a seated three-monitor arc while the camera settles into first person. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 45 | XivMcp | Agent Progress as Tracked Quests The agent board's running entries appear under the Duty List next to custom objectives, with a progress line and a quest toast when one finishes. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 46 | XivPiano | A Station for Every Place Tie a station to a zone, a kind of duty or your home, so the radio changes with where you are and goes back when you leave. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 47 | Ghostty | Aetheryte Uplink Aetherytes become status beacons for your hosts, and teleporting dissolves your terminals into aether that rebuilds on arrival. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 48 | Ghostty | Apps That Follow the Sun The terminal tells your apps it's light mode at Eorzean dawn and dark mode at dusk, so their themes change as the sun comes up over Thanalan. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 49 | Ghostty | Emotes as a Window Manager /beckon calls a panel over, /point focuses one, /shoo minimizes it, and bound emotes run commands after confirmation. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 50 | XivArcade | Save Timeline A history strip for each game showing every pre-launch backup and synced version, with one button to go back. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 51 | XivDesktop | Stow the Desk When the Duty Pops When you enter a duty or combat starts, hide every window panel, and put them back exactly as they were when it ends. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 52 | XivDesktop | Change Job, Change Desk Link a gearset or job to a workspace, so switching to a crafter brings the crafting spreadsheet and switching to a tank brings the raid notes. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 53 | XivMcp | Approvals That Wait for the Pull to End An agent's gated call that arrives mid-fight becomes a ticket instead of a prompt, and the prompt appears once you are out of combat. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 54 | XivPiano | Add Variety to a Station See what a station is built from, add an artist or song to it, and take back a thumb you regret, without leaving the game. | 2 / 0 / 0 | ready · days | Implementation evidence; acceptance pending |
| 55 | XivWayfinder | A Queue of Stops Line up several targets and walk them in order: each one is dropped as you reach it and the bead turns to the next. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 56 | Almanac | The Engine's Knowledge in Game When the plugin already uses an Almanac gateway, also offer the engine's read-only tools, such as kb_search and model_residency, in the in-game chat. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 57 | Ghostty | Airship Departure Board CI/CD pipelines show as airship departures on a split-flap board at the landing or the FC workshop voyage console. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 58 | Ghostty | Duty Complete Credits Roll Clearing a duty rolls Final Fantasy-style credits across your pet terminals, written from your session. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 59 | Ghostty | Eorzea Cron A crontab on Eorzea time and weather that rings your pet terminal for timed nodes and weather spawns. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 60 | Ghostty | Git Status as Buffs and Debuffs Each pet terminal gets a mob-style nameplate with its branch and a buff row for repo state. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 61 | Ghostty | Homecoming Boot Sequence Arriving home boots your installation screen by screen and marks what printed while you were away. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 62 | Ghostty | Stream Redaction Mode Streamer mode seals password prompts and secret-looking text on every panel before it's drawn, with an optional Eorzean-script skin for looks. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 63 | Ghostty | Parse Your Terminals A /term perf meter colors each terminal's frame cost like a DPS parse, and a governor tightens budgets inside duties. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 64 | XivArcade | Pick the Winning Save When two machines changed the same save, show both side by side and let you choose, instead of renaming files by hand. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 65 | XivArcade | CRT Glass and Bezels Per-console scanline shaders and a cabinet bezel on the panel, chosen once and kept out of your own RetroArch settings. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 66 | XivArcade | Crystal Pilgrimage Mark games finished and the Final Fantasy shelf gains a crystal for each one, a quiet record of working through the series. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 67 | XivDesktop | /desktop doctor One command that walks every layer between the palette and a visible window, and says which one is broken, with evidence. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 68 | XivDesktop | Let XivMcp Drive the Desk Ship the planned list_apps, launch_app, list_windows, window_action, switch_workspace and palette_search tools in XivMcp, on top of the XivDesktop.v1 gates that already exist. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 69 | XivLantern | Channel Pull Timer A countdown anyone in a channel can start, drawn on every member's screen, without touching the game's own countdown. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 70 | XivMcp | Show Me the Before and After The approval prompt for write_macro, equip_gearset and set_plugin_enabled shows what is there now next to what will be there, not only a sentence. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 71 | XivWayfinder | Breadcrumbs Back Remember the way you came and point you back along it: /wayfinder back. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 72 | Almanac | Head to Head Pick two past benchmark runs and see them side by side, task by task, with the tool calls each model made. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 73 | Almanac | Context Gauge A small bar in the chat header that shows how full the model's context is, and trims old tool output before it overflows instead of after. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 74 | Almanac | Answers Back Over IPC A second IPC version that lets another plugin ask Almanac a question and receive the reply as it streams, not only open the chat window. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 75 | Almanac | Search Every Thread A search box over every conversation you have had with Almanac, so the answer from last Tuesday is two keystrokes away instead of lost in the sidebar. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 76 | XivArcade | Shelves of Your Own Make your own shelves, such as Backlog, Couch co-op or Comfort games, and put favourites at the top of the wall. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 77 | XivArcade | Covers from Your Own Screenshots Take a screenshot in the emulator and use it as that game's cover, a bring-your-own picture with no download involved. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 78 | XivArcade | Now Playing Widget An Umbra toolbar widget showing the running game and save-sync state, with one click to resume the last game. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 79 | XivMcp | Dresser and Armoire Tidy A read-only report of glamour items that could move to the Armoire, duplicates across dresser and bags, and sets that could be combined into outfits. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 80 | Almanac | Tool Call Inspector Click any grey tool line in the transcript to see the full arguments and result, how long it took, and whether the call passed schema validation. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 81 | XivDesktop | Proper Icons on the Umbra Taskbar Show each open window's real app icon in the Umbra Windows widget instead of a letter tile. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 82 | XivWayfinder | The Proving Ground A step-by-step window that walks you through the in-game checks in docs/WAYFINDER.md and builds a report to paste into an issue. | 2 / 0 / 0 | ready · days | Queued for implementation review |
| 83 | Ghostty | Folding Screen Splits Splitting a world terminal hinges it into a folding screen of panes you can angle, fold shut and walk around. | 2 / 0 / 0 | ready · weeks | Queued for implementation review |
| 84 | XivLantern | News From the Lamplighter Each release posts its changelog entry to the author channel as a signed announcement, so players who opted in hear about fixes in game. | 2 / 0 / 0 | stretch · hours | Queued for implementation review |
| 85 | Ghostty | The Failing Suite (Extreme) Target a striking dummy and your test suite becomes a trial boss: failing tests are its HP, compiler errors pull as adds on an enemy list, and all green plays Duty Complete. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 86 | Ghostty | Your Feet Are the Mouse Lay a terminal flat on the floor and any mouse-aware TUI follows your character's footsteps as the pointer, with a jump as the click. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 87 | Ghostty | Algorave Conductor Live-code music in a terminal and your character conducts at the exact tempo, while the pattern that just played flares on the panel behind you. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 88 | Ghostty | Cracktro Login Launching the game plays a 1990s cracktro over the title screen: a sine-scrolling greetz list, copper bars, a starfield and a MOD tune from your desk speakers. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 89 | Ghostty | Cutscene Director Long commands finish like a story beat: letterbox bars, a camera move to the panel, and a Talk-style box reading the result. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 90 | Ghostty | Deploy as a Raid Pull CI jobs show as party frames, and a production deploy needs a charged Limit Break hold before Enter goes through. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 91 | Ghostty | Ready Checks for Your Agents When an agent needs you mid-duty it waits for the wipe or the kill, and then every pending question arrives at once as a ready check. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 92 | Ghostty | Feed It to the Familiar Alt-drag a failing terminal onto your AI companion and it swallows the last command's output as context and starts on the fix. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 93 | Ghostty | Fishing for Errors Each new kind of error on your machines becomes a fish in the pond, and when you land a real catch it leaps out as a glowing hologram and goes into your Error Guide. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 94 | Ghostty | Allagan Terminal Scenes RP hosts and venues run hackable in-world consoles backed by sandboxed scripts that invited players walk up to and use. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 95 | Ghostty | Loot-Roll Job Results Jobs that finish mid-fight wait for combat to end, then drop at your feet as coffers you triage with Need, Greed or Pass. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 96 | Ghostty | Moogle Mail When a background job, ssh session or tmux alert finishes, a delivery moogle only you can see hands you the result as a letter. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 97 | Ghostty | Ops Weather Server health sets your local weather, client-side, so you feel an outage before you read about it. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 98 | Ghostty | Over-the-Shoulder Pets Friends who opt in make their orbiting pet terminal visible to you as a live read-only screen. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 99 | Ghostty | Tomestones for Dead Shells When a process dies its panel falls and leaves a tomestone on the spot, holding an exact snapshot of its last screen and scrollback. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 100 | Ghostty | Static War Room Your static or FC gets one read-only strat board pinned at the same arena wall or FC house spot on every member's client. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 101 | Ghostty | Wardrobe by Hostname Glamourer IPC dresses you for the machine you're on, so prod looks different from dev. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 102 | XivArcade | Duty Pop Pause When the Duty Finder pops, your arcade game saves a state and pauses, and it offers to resume when you are back. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 103 | XivMcp | A Linkshell for Your Agents A private in-game channel where agents post short messages in their own colour and you reply with a slash command, delivered to them as a resource update. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 104 | XivMcp | Your Unfinished Sightseeing Log, as Objectives A tool that reads which vistas you have not logged and posts each as a custom objective with its spot, emote, Eorzea time and weather window. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 105 | XivWayfinder | Where Is the Mender? Point at an NPC by name, /wayfinder find mender, using where the game's own data places them. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 106 | XivWayfinder | Treasure Hunt Routes Build a route of stops with a riddle at each and share it as a pasteable code, so an FC can run a scavenger hunt with nothing but chat. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 107 | Almanac | Answers You Can Click Map coordinates, item names and duty names in a reply become small buttons that place the flag or show the details, without asking the model again. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 108 | Almanac | Spoiler Guard Almanac checks how far you are in the main scenario and keeps its answers about lore, NPCs and later zones behind that line unless you ask it not to. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 109 | Ghostty | Flow-State Limit Break Typing fast fills a client-side Limit Break gauge that fires a flourish at your peak. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 110 | Ghostty | Mount to Furnishing Pin terminals to real housing items, so a painting or bookshelf becomes a screen that moves with the furniture. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 111 | Ghostty | Legible at 40 Yalms Distance LOD for world panels: full text up close, block minimap rows mid-range, a one-line nameplate far away. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 112 | Ghostty | Queue Pop Eject When the Duty Finder pops, whatever terminal owns your screen lets go, and an opt-in hook lets your desk react. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 113 | Ghostty | Soul Crystal Themes Terminal palettes re-derive live from your job, HUD theme and chat colors, and the prompt can show the real job icon. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 114 | XivArcade | Handheld Bridge Setup profiles that make a Steam Deck or an Android RetroArch share the same synced save tree, so you can continue on the sofa. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 115 | XivArcade | Save State Snapshots See your save states as screenshots in the details strip and start a game straight into the one you pick. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 116 | XivDesktop | Controller Ring Launcher A radial app ring on the gamepad for Steam Deck and couch players, with favourites on the sticks and workspaces on the shoulder buttons. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 117 | XivDesktop | Glamour Plates for Your Desk Save a named set of apps and placements, and put the whole arrangement on with one palette entry. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 118 | XivDesktop | The Desk Knows Where You Are Bind a layout or workspace to a territory, so your house, the inn and Limsa each get their own arrangement back when you arrive. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 119 | XivMcp | An Agent May Ask You One Question A Ui tool that puts a short multiple-choice question on your screen and hands the answer back, so an agent stops guessing which gear set or which retainer you meant. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 120 | XivPiano | Station Modes Pick a station's mode (My Station, Crowd Faves, Deep Cuts, Discovery, Newly Released, Artist Only) where Pandora offers them to your account. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 121 | XivWayfinder | The Next Aether Current Point at the nearest aether current in this zone that you have not yet attuned to. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 122 | XivWayfinder | Pointing on the Wing When you are mounted and flying, ask vnavmesh for a flight path and let the bead climb and dive with it. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 123 | XivWayfinder | The Quest Continues Next Door When a quest step lies on another map, point at the exit the game's own quest link names instead of just saying 'another zone'. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 124 | Almanac | Context Fit Finder A wizard step that tries the chosen model at 8k, 16k and 32k context, measures VRAM and speed at each, and recommends the largest that does not spill into system RAM. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 125 | Almanac | Give the VRAM Back for Duties When the model shares the game's GPU, unload it as you enter a duty and load it again when you leave, so savage frame rates do not pay for an idle chatbot. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 126 | Almanac | Headroom Gauge A live readout of VRAM used by the game and the model, and of the last reply's tokens per second, so you can see a hub or a busy FATE pushing the model out. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 127 | Almanac | Your Own Notes as a Tool Point Almanac at a folder of Markdown notes, such as your glamour plans, retainer ventures or static's strats, and the model can search them in game. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 128 | Ghostty | Inherits Your Accessibility Settings The terminal follows the game's color-blindness filter, supports accessible fonts per tab, and can speak matching output lines. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 129 | Ghostty | Gaze and Presence Your character turns to the focused panel, startles when a background terminal rings, and dozes after long idle. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 130 | Ghostty | Hover-to-Shell Market Board Hovered items stream into your shell, so a Universalis CLI draws cross-world price history beside the retainer bell. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 131 | Ghostty | Live Cross Hotbar Shell Slots Hotbar slots bound to shell jobs show live progress rings, so a Steam Deck player can watch a build without opening a terminal. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 132 | XivDesktop | Open With, from inside the game Pick a file in an in-game file dialog and open it in the right host app, using the %f and %u codes the Exec parser already knows about. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 133 | XivLantern | Up For It Tags Tick a few typed tags (maps, roulettes, crafting, ex, chat) and friends can filter the list to people who want the same thing tonight. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 134 | XivLantern | Pass a Picture Along Share a screenshot or small file with a friend or channel, peer to peer, shown as a thumbnail you choose to open. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 135 | XivMcp | What Is This Craft Worth Cost to craft from the full recipe tree against recent sale prices on your data centre, with the age of every price shown. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 136 | XivMcp | Next Three Upgrades For your current job, the three cheapest item-level gains you can reach, what each costs in tomestones, seals or crafted materials, and what you already hold towards it. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 137 | XivPiano | Now Playing on Your Lantern With XivLantern installed, your friends can see what you are listening to next to your lit lantern, if you say so. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 138 | XivWayfinder | The Aethernet Leg In the big cities, name the aethernet shard nearest the target as well: 'Teleport to Ul'dah, then aethernet to Sapphire Avenue Exchange'. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 139 | XivWayfinder | Warmer, Colder An optional soft chime that repeats faster as you face the right way and slows as you turn away, for players who would rather listen than look. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 140 | XivWayfinder | A Glove on the Compass A small glove clings to the edge of the minimap and points the way there too, for players who navigate by the minimap. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 141 | XivWayfinder | Sightseeing Log Guide Point at the next Sightseeing Log vista you have not logged, and say which weather and hours it needs. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 142 | Ghostty | Linkpearl Bridge Bridge your FC's Matrix or IRC room into a linkshell-styled terminal that echoes lines only into your local chat log. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 143 | XivArcade | Stuck? Ask the Scholar A spoiler-careful hint button for the game you are playing, answered by your local model through Almanac, with nothing leaving your machine. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 144 | XivArcade | Verified Dump Badges Check your files against a No-Intro or Redump DAT you supply and mark good dumps, bad dumps and their canonical names. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 145 | XivLantern | Invite by Name Card Send a friend invite to someone's nostr npub or name@domain instead of pasting a ticket through a tell or Discord. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 146 | XivLantern | Moving House Export your identity and friend list to one encrypted file and import it on a new PC, so friends do not have to re-add you. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 147 | XivMcp | Keys That Open Only Some Doors Each per-client token carries its own list of categories, so the benchmark client can read game data but never your chat or your bags. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 148 | XivPiano | Crossfade Between Songs Fade the end of one song into the start of the next, so the radio flows like a mix instead of stopping and starting. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 149 | XivPiano | Scrobble to Last.fm Send what you listen to in game to your Last.fm profile, as Elpis does, if you sign in to Last.fm. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 150 | XivDesktop | Real Icons, Not Letter Tiles Have ghostty-agent rasterise SVG-only icons once on the host so the grid and taskbar stop falling back to letter tiles. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 151 | XivLantern | Lock the Lantern Optionally protect the device key (and nostr key) in the node's database with a passphrase, entered when you turn Lantern on. | 2 / 0 / 0 | stretch · days | Queued for implementation review |
| 152 | Ghostty | Your Agents Are a Light Party Parallel Claude Code agents fight at your side as a light party: tank plans, healer reviews, two DPS implement in their own worktrees, with context as MP and every tool call as a cast. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 153 | Ghostty | Keep Typing and Nobody Derezzes An asymmetric bomb-defusal party game: one player's terminal holds the ticking bomb and everyone else's holds a different page of the manual. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 154 | Ghostty | Keystroke Colosseum Vimgolf duels fought on two towering arena panels, where every keystroke drains your own HP bar and the stands get instant replays. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 155 | Ghostty | Process Skyline Your machine's process table rises as a neon city on your island: memory sets a tower's height, CPU lights its windows, and every fork raises a new building. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 156 | Ghostty | The Lighting Desk A tracker or cue sheet in a terminal drives a rig of real in-game lights channel by channel, and opted-in patrons at the venue see the same show on their own clients. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 157 | XivArcade | Link Cable over Lantern Invite a friend from XivLantern to a RetroArch netplay session of a game you both own, with the connection details passed privately between you. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 158 | XivLantern | Ring a Friend One-to-one voice calls: ring from the friend list, and the audio runs in a small companion process beside the game. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 159 | Ghostty | The Server Room One glowing panel per homelab node, pinned in your house or to housing furniture, with backlight and derez driven by live health checks. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 160 | Ghostty | Item Links in stdout OSC 8 links with an ffxiv:// scheme turn CLI output into item tooltips, map flags and chat-ready item links. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 161 | Ghostty | Kitty Graphics Tapestries Kitty graphics protocol images render on 3D panels, so live dashboards and pictures hang in the world like paintings. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 162 | Ghostty | Pass the Model M Pair-program with a party member in one tmux session, and the floating Model M flies to whoever holds the keys. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 163 | Ghostty | Allagan Phosphor Every terminal re-renders in the technology of wherever you stand: Allagan green phosphor, Garlean magitek amber, Sharlayan hologram blue, Crystarium cut glass. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 164 | Ghostty | Two-Person Rule by Emote Gate a dangerous command behind signed approvals from party members, with /thumbsup as the ritual. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 165 | XivArcade | The Cabinet in the Corner Give a game a fixed spot in your house or apartment, so it always opens on the same wall or furniture instead of wherever the panel lands. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 166 | Almanac | Turn a Conversation into a Benchmark Task When a model gets a real question badly wrong, turn that exchange into a proposed benchmark task, with the tool results frozen as fixtures, for the next suite version. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 167 | Ghostty | Aetherial Visualizer Audio from a terminal's player makes panel backlights and pet terminals pulse to the beat. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 168 | Ghostty | Blueprints with Ghost Furniture Share a terminal installation as a paste-able blueprint, or import a MakePlace layout, that projects wireframe outlines where the furniture goes. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 169 | Ghostty | Paged Mid-Pull When your on-call healer gets paged, opted-in party members see a status line over them, so everyone knows why they went AFK. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 170 | XivLantern | Catch Up on Join Someone who joins or comes back to a channel gets the recent backlog from any member who has it, instead of an empty room. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 171 | XivLantern | The FC Hearth One container an FC can run on a spare box: an iroh relay, a moq relay for group calls, and an always-on node that keeps channel history. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 172 | XivLantern | Leave It at the Post When a friend has been offline for a while, your message also goes to their nostr inbox, so it reaches them even if you are both never online at once. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 173 | XivMcp | Other Plugins Can Offer Tools An IPC gate through which any Dalamud plugin registers its own read tools with XivMcp, under the same catalogue, rate limit and approval gate. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 174 | Ghostty | Commit Constellations On clear in-game nights, your git history hangs in the sky as constellations. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 175 | Ghostty | Job Codex Terminals The terminal's physical form follows your job: codex pages for Scholar, a star globe for Astrologian, a wrist hologram for Machinist. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 176 | Ghostty | OBS Scene Conductor Duty and panel events switch OBS scenes, and stream triggers fire whitelisted cosmetic effects in game. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 177 | XivDesktop | Moogle Delivery for App Notifications Show notifications from apps running in the compositor as Dalamud toasts, with the app's icon and a click that focuses its panel. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 178 | XivLantern | One Friend, Every Device A friend who plays on a PC and a Steam Deck is one entry, and messages reach whichever device they are on. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 179 | XivLantern | Sealed Channels Channel messages encrypted with a key carried in the ticket, so relays and nodes passing gossip along cannot read them. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 180 | XivWayfinder | Walk, Don't Teleport When the target is one or two zones away on foot, point at the zone exit instead of naming an aetheryte. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 181 | Almanac | Only the Tools the Question Needs Before each turn, narrow the offered tools to the few that fit the question, so small models stop reaching for get_equipment when you asked about the weather. | 2 / 0 / 0 | stretch · weeks | Queued for implementation review |
| 182 | XivPiano | Media Keys and Hotkeys Play, pause and skip with your keyboard's media keys, or a key of your choosing, while the game has focus. | 2 / 0 / 0 | research · days | Queued for implementation review |
| 183 | Ghostty | Magic Lantern Aim a panel like a projector and its terminal, text and kitty images alike, is thrown onto whatever it hits: walls, furniture, aetherytes and the people walking through the beam. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 184 | Ghostty | Paint the Sky Pipe a pixel shader from your shell and it replaces the sky over Eorzea on your screen only, fed by Eorzea time, the weather and where your camera points. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 185 | Ghostty | The Tablet Prop Shows Your Shell The tablet or book your character holds shows your live terminal on the game model itself. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 186 | Almanac | Push to Talk, Read Aloud Hold a key, ask your question out loud, and hear the answer spoken, with speech recognition and voice both running on your own machine. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 187 | Ghostty | Homelab Minion Menagerie Each server gets a client-side creature that follows you and acts out its health. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 188 | XivDesktop | Send This Window to Eorzea A GNOME Shell entry that hands a window already running on your desktop to the game as a panel. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 189 | XivLantern | Lantern in Your Pocket A small phone app that is one more of your devices, so you can see who is lit and answer a message away from the PC. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 190 | XivLantern | Voice Without the Sidecar Try running Opus capture and playback inside lantern.dll itself, under the game's Wine, so voice needs nothing else installed. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 191 | XivMcp | Real Rows in the Duty List Replace the overlay with native nodes inside the Duty List itself, so custom objectives and agent posts move, collapse and hide exactly as quests do. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 192 | XivPiano | Listen Together A party or linkshell tunes in to the same station's seeds together, each person on their own Pandora account, with play and pause kept in step. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 193 | XivWayfinder | A Bead That Knows About Walls Draw the bead in the world itself rather than on top of the screen, so a pillar or a companion can stand in front of it the way real things do. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 194 | XivWayfinder | X Marks the Spot Once you have deciphered a timeworn map, point at the dig site it shows. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 195 | Almanac | Sandboxed WebAssembly Tools Let players add small tools, such as a gil calculator or a rotation lookup, as WebAssembly modules that can reach nothing they are not granted. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 196 | XivDesktop | One Clipboard for Both Worlds Copy in a host app panel and paste into game chat, or the other way round, through the agent. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 197 | XivMcp | Terminal Layouts That Remember the House Saved Ghostty layouts tied to a housing plot and room, so apply_terminal_layout puts your panels back on the same wall every time you walk in. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 198 | Ghostty | GPose Terminal Studio Terminals stay in group pose as frozen props you can scroll back, move, tilt or attach to a character's hand. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 199 | Ghostty | Kana on the Curve IME composition text renders inline at the cursor, even on curved world panels, with a game-styled candidate list. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 200 | XivArcade | Ask the Local Model for a Name When cover matching fails, ask your own local model through Almanac for the game's canonical name, and keep the answer only if it really exists in the console's list. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 201 | XivPiano | Lyrics, Where Licensed Show the words of the song that is playing, if a licensed source that allows it can be found. | 2 / 0 / 0 | research · weeks | Queued for implementation review |
| 202 | XivPrism | Independently pinned panels Arrange separate panels in space after the peripheral HUD is usable. | 1 / 0 / 0 | research · large | Queued for implementation review |
| 203 | XivCamp | Campfire, work corner and adventure Switch between a few arrangements that fit the moment. | 1 / 0 / 0 | high · small | Queued for implementation review |
| 204 | XivCamp | Spread a camp across displays Keep the journal on a tablet and navigation in glasses. | 1 / 0 / 0 | medium · medium | Queued for implementation review |
| 205 | XivCamp | Remember screen positions Return panels to their saved sizes and places. | 1 / 0 / 0 | high · medium | Queued for implementation review |
| 206 | XivCamp | Unfold panels into the world Arrange a personal semicircle of useful windows. | 1 / 0 / 0 | medium · large | Queued for implementation review |
| 207 | XivDispatch | A compact DM inbox Keep a few useful conversations close while you play. | 1 / 0 / 0 | high · medium | Queued for implementation review |
| 208 | XivDispatch | Mentions worth seeing Surface selected mentions without filling the game screen. | 1 / 0 / 0 | medium · medium | Queued for implementation review |
| 209 | XivDispatch | Official Slack within reach Start with the Slack client you already trust and use. | 1 / 0 / 0 | medium · medium | Queued for implementation review |
| 210 | XivDispatch | Read and reply to threads Keep replies attached to their conversation. | 1 / 0 / 0 | medium · medium | Queued for implementation review |
| 211 | XivPrism | Android and wearable viewers Use an Android device with or without attached glasses. | 1 / 0 / 0 | medium · large | Queued for implementation review |
| 212 | XivPrism | Profiles that follow your glasses Plug in a remembered display and recover its own layout. | 1 / 0 / 0 | high · medium | Queued for implementation review |
| 213 | XivPrism | Standalone Prism app Open only the HUD, without launching Moonlight. | 1 / 0 / 0 | high · large | Queued for implementation review |
| 214 | XivCamp | A camp from the couch Choose and dismiss arrangements without fighting game controls. | 1 / 0 / 0 | medium · medium | Queued for implementation review |
| 215 | XivCamp | A work corner for Slack Bring a selected Dispatch panel into a saved arrangement. | 1 / 0 / 0 | high · medium | Queued for implementation review |
| 216 | XivCamp | Share a layout draft Export arrangements without account credentials or private messages. | 1 / 0 / 0 | high · small | Queued for implementation review |
| 217 | XivCamp | A camp with your friends Keep a selected Lantern conversation within reach. | 1 / 0 / 0 | medium · medium | Queued for implementation review |
| 218 | XivCamp | A camp that survives missing mods Open the available panels and explain what is missing. | 1 / 0 / 0 | high · medium | Queued for implementation review |
| 219 | XivCamp | Music for your arrangement Recall a selected music view or station when you choose a scene. | 1 / 0 / 0 | medium · medium | Queued for implementation review |
| 220 | XivCamp | Put everything back Close a camp and restore the arrangement that came before it. | 1 / 0 / 0 | high · large | Queued for implementation review |
| 221 | XivCamp | Make the map rug your centre Build an arrangement around Rug and its route view. | 1 / 0 / 0 | medium · medium | Queued for implementation review |
| 222 | XivDispatch | Clear account and permission controls See which workspace is connected and disconnect it cleanly. | 1 / 0 / 0 | high · large | Queued for implementation review |
| 223 | XivDispatch | A controller-friendly conversation Open, browse and dismiss the panel with clear focus ownership. | 1 / 0 / 0 | medium · medium | Queued for implementation review |
| 224 | XivDispatch | Drafts that survive closing Finish a message later without losing what you typed. | 1 / 0 / 0 | high · small | Queued for implementation review |
| 225 | XivDispatch | Open the original message Hand off complex work to the official client. | 1 / 0 / 0 | high · small | Queued for implementation review |
| 226 | XivDispatch | Only the channels you choose A small useful sidebar instead of every workspace channel. | 1 / 0 / 0 | high · small | Queued for implementation review |
| 227 | XivDispatch | Dispatch on your glasses Read a selected conversation on a companion display. | 1 / 0 / 0 | medium · medium | Queued for implementation review |
| 228 | XivDispatch | Quiet play sessions Queue notifications until your chosen quiet session ends. | 1 / 0 / 0 | high · small | Queued for implementation review |
| 229 | XivDispatch | Quick deliberate reactions Acknowledge a message without writing a full reply. | 1 / 0 / 0 | high · medium | Queued for implementation review |
| 230 | XivPrism | HUD-family panels Bring Journal, Character, Wayfinder and Piano to companion displays. | 1 / 0 / 0 | medium · large | Queued for implementation review |
| 231 | XivPrism | iPad companion Use the tablet itself or an available external presentation display. | 1 / 0 / 0 | medium · large | Queued for implementation review |
| 232 | XivPrism | MCP presentation diagnostics Let your assistant inspect which viewer actually rendered its layout. | 1 / 0 / 0 | high · medium | Queued for implementation review |
| 233 | XivPrism | Different panels on each output Keep navigation in glasses and a full journal on a tablet. | 1 / 0 / 0 | high · medium | Queued for implementation review |
| 234 | XivPrism | Unplug and recover Optional game HUD relocation reverses when its viewer disappears. | 1 / 0 / 0 | high · medium | Queued for implementation review |
| 235 | XivPrism | Use existing glasses pinning Place the entire HUD surface using your device's available pinning. | 1 / 0 / 0 | medium · medium | Queued for implementation review |
Needs a new acceptance decision
- Towards the FATE (1 Want, 1 Maybe, 0 Skip): Outside the confirmed ballot; needs a new acceptance decision.
Ideas with no Want votes stay on their voting pages. This queue does not replace the original Maybe and Skip choices or change anyone’s ballot.